using System;
using System.Collections.Generic;


namespace Brick
{
	[Serializable]
	public class GameConfigModel
	{
		public bool isDebug = true;

		public bool isUs = true;

		public List<int> splitLenArray = new List<int>();

		public List<SplitConfigItem> daojulist = new List<SplitConfigItem>();
	}
}

